Dr Ozon is the main quest giver in Chemical Plant.
Main quest interactions[]
Zone 1 (South)[]
Glowfish[]
Aha! A fresh face in this abandoned, radioactive paradise! Welcome! I am Dr. Ozon, a genius who can save this place...
...or at least understand how badly we've ruined it. I need your help.
I am collecting samples of mutated creatures. For science, of course! Interested?
So, the mission is simple... theoretically. I need two fish: Glowfish. They are small, glowing fish!
Their bioluminescence can light up my laboratory, enabling research. Who knows, maybe we'll discover something groundbreaking!
You will find them easily. Their glow is visible even through the dense, toxic waters.
Fantastic! With them, we can start the experiments!
Your help brings light to this dark place. Literally and figuratively!
Water Bottles[]
Now that we have light in the lab, it's time for some learning. Do you know what's more exciting than glowing fish? Chemical compositions!
I need help collecting water samples. Don't worry, we won't be drinking it. I want to understand what makes these waters so... unique. Ok?
It's simple: I need bottles of water from three different places around us. Each of them offers a unique... "bouquet" of toxins.
Retrieve them from around the sewer drains. The first one is next to us. You'll find the others without any problems.
Analyzing the samples will determine the toxins' chemical composition and help counteract the disaster's effects.
Great! These samples are invaluable. Thanks to them, we are closer to understanding how to reverse the damage caused by the disaster.
Wait a minute... Did you make sure to collect samples from different places? This is crucial for our analysis!
Your role in this endeavor is invaluable! Here is your reward.
Plastic Bottles (Paradise Island)[]
Ah, the research is gaining momentum! But to deepen it, we need to compare our chemical cocktail with water from another region.
Bottles of clean water are the perfect contrast to the local, hmm, 'specialties'. Can you fly to one place?
Your task is simple but extremely important. Go to Paradise Island and deliver 3 plastic bottles filled with the clean water from there.
Comparing the results with the local samples will allow us to understand the degree of contamination and find countermeasures.
Ah, excellent! Now that we have a reference point, we can more accurately assess the state of our waters.
This is a very important step in our mission to repair this world. As always, you did an excellent job!
Glowfish[]
Listen, we have a small problem. It turns out that my laboratory is starting to plunge into darkness again.
But I have a plan! Brilliant as always! I just need one more fish for the experiment.
Catch one more Glowfish for me. With it, we can continue our research...
Do you remember where you found them last time? Next to the protruding pipes, right?
Amazing! Thanks to you, my genetic experiments have exceeded all expectations. Just look!
I combined Firefly genes with local vegetation, creating a constant, self-renewing light source. It's a breakthrough!
We need to patent this before someone steals our invention. I think it's a great idea for a startup, don't you?
Protective Mask[]
Exploring the mysteries of this contaminated paradise is exciting, but we must not forget about safety.
Your health is just as important to me as the progress in our research.
And I have the feeling <player name>, that you seem to be fading before my eyes.
Near the sunken wagons, you will find supplies that may contain gas masks. They are essential for protection against toxic fumes.
Once you find a mask, bring it to me. I'll replace the filter, make necessary adjustments, and it will be as good as new!
You have it! It's not even in such bad condition. Just a moment...
...just a little tweak here...
...and a bit there...
...and your gas mask is ready. Now it's even better than standard. Even those mutated fish will be jealous!
Quest reward: Gas mask (avatar collectible)
Toxic Salmon[]
Science never stops, so neither should we! Now, let's focus on the fascinating inhabitants of these waters.
We have some amazing creatures here that have adapted to life in... well, our chemical soup. Ready?
Catch 3 Toxic Salmon for me. They should be around the sunken cutter to the south.
These fish are extraordinary! They have survived in conditions that would be deadly for many. Studying them can teach us a lot.
Fantastic! What specimens! With your help, Toxic Salmon will soon cease to be a mystery.
Get ready, our research is entering a new, exciting phase. Who knows what else we will discover?
Coho Salmon (Great Lakes)[]
The fish you caught last time most closely resemble one species - Coho Salmon. It seems the mutation originates from them.
I think you already know where this is heading, right?
Your task is to catch 3 of the fish called Coho Salmon from the Great Lakes.
Their environment is much less polluted than ours, making them ideal candidates for comparison.
You have them! How clean! How joyful! Come on, little fish, to my laboratory - meet your counterparts.
Your dedication to our shared mission exceeds all expectations. This is an important step in understanding the mysteries of adaptation.
Prof. Flux's Notes[]
During our search, I stumbled upon something extremely valuable!
The previous researcher - Prof. Flux left behind notes that may hold the key to many mysteries.
However, these journal fragments are scattered literally everywhere. Can I count on your help to gather these notes?
It's time to find Prof. Flux's Notes!
These pages can be found in the most unexpected places, like... umm... around the lighthouse!
These notes may contain information that will help us understand how the contamination spread and possibly how to stop it.
Amazing! You have completed everything! Looking through these pages is like a journey through time.
These notes are the key to understanding the past and perhaps even changing the future.
You are invaluable to this project. Now, let's delve into these notes and discover what they reveal.
Toxurtles[]
Listen, I discovered something fascinating in Professor Flux's notes!
He wrote about a certain mutated creature that resembles a turtle. Its unique resistance to toxins might be what we need.
This won't be easy: find the creature with the graceful name Toxurtle. I came up with it myself. Cool, right?
According to the notes, they are most commonly found near a small island to the south and, amazingly, they thrive in those conditions.
Oh, and one more thing. These turtles love the company of fish - pikechupacabra. Where you find them, you'll definitely find our turtle.
Amazing! Catching this creature is a milestone in our research on resistance to pollution.
Ah, and one more thing! Sorry I forgot about this earlier, but I have something special for you...
Remember that gas mask I upgraded for you? Ha, it turns out I forgot to add one small but essential element... the filter!
Sorry for the delay. Now that you have it, it will be easier for you to breathe during our adventures.
Research Files vol. 1[]
<Player name>, listen to this! I found another amazing note in Professor Flux's journal regarding some documents.
We're talking about Research Files vol. 1, files containing key data about the beginnings of our disaster.
This could be the key to understanding, and even reversing, the effects of the pollution. Can you imagine?
Your task is to find and retrieve Research Files vol. 1. I believe they are located near the abandoned boat by the dead forest.
Someone tried to escape with them! Were they trying to hide something?
Gather as many as you can. These documents may contain the information needed to understand how the disaster happened.
Unbelievable! Research Files vol. 1 in our hands. This is the kind of breakthrough I was hoping for.
These documents may contain the key to understanding and reversing the effects of the disaster.
Now that we have this information, we can piece together the puzzle of the disaster's history. Our scientific adventure just gained momentum!
Crowbar[]
I reviewed the files you found for me. What I found there changes everything! EVERYTHING!
But the most important information is in the western zone. We need to get there as quickly as possible.
However, there's a problem... the zone is blocked, as you probably noticed. Ready for a mission?
This time we need something... less scientific. We need - Crowbar.
With this tool, we will be able to remove the barriers blocking access to the western zone.
I wonder who and why put them there. Were they afraid that something... or someone might get out of there?
Excellent! We have Crowbar and can now access the western zone.
Why are these barriers there? Was someone hiding something or preventing something or someone from escaping? We will soon find out.
I must admit, your determination and willingness to take on this challenge impress me. Thanks to you, we stand on the brink of great discoveries.
Alright, I'm getting to work. I wonder what we'll discover there. Will it be the answer we're looking for? Or another riddle?
It promises to be a long night...
Zone 2 (West)[]
Day 1[]
Toxic Puffers[]
Ah, how good to see you! I had to work hard to pave the way to this zone.
I must admit, these barriers worry me... Why are they here? Could they be hiding something that could annihilate us?
But there's no time for fears! Your readiness for further exploration is a true reason for joy. Shall we go?
Our first task in this zone is to deal with Toxic Puffer.
These mutated fish are contributing to the increased toxicity of the waters in this area. We need to remove four of them.
Toxic Puffer can be found in the most polluted western waters.
You did it! Removing Toxic Puffer from these waters is a great step in our fight against pollution.
And now, let me offer you something to make our mission a bit easier. This is a real firecracker!
I have something special for you!
Here is a blueprint for making a fishing rod that has greater resistance to these waters and does not wear out as quickly.
It proves that even in the most toxic environment, we can find a way to enrich...
uh, I meant, enrich our scientific knowledge, of course. Hm, forget about that last part.
Mutated Horsetails[]
Hmm, it seems our efforts with the Toxic Puffers were... how shall I put it, insufficient.
After deeper analysis, I reached a shocking hypothesis: there may be more than four Toxic Puffers in these waters!
But don't worry, my mind is already working on a solution that will cleanse these waters once and for all.
We need a better understanding of the local ecosystem.
Find Mutated Horsetail. I need 3 samples. They grow abundantly in the west.
They thrive in extreme pollution. Even in such dirty waters, you will notice these plants on the surface.
Fantastic! These samples are extremely valuable for our research.
Now we can understand how these plants have adapted to the toxic environment.
Who knows, maybe these discoveries will be useful not only for cleaning the waters but also... for other, more profitable purposes?
Palm leaves (Costa Rica)[]
Our research is gaining momentum! We now need pure plants for comparison.
We must study the differences between them to understand how toxins affect the flora.
Are you ready for a little expedition?
Bring 3 samples of Palm leaf from Costa Rica.
I will analyze them to compare the adaptive capabilities of the local mutant seaweeds.
Be careful and come back safely.
Wonderful! With these plants, we can now conduct precise comparative studies.
This is another step towards understanding and neutralizing pollutants. Our findings might be worth more than they seem.
But let's focus on the science, right?
Armored Mutoclams[]
Remember, our goal is to cleanse these waters of toxins. The seaweeds you collected were great, but we need a breakthrough!
I have an idea! There are some interesting mussels here. I want to study if, like ordinary mussels, these also filter toxins from the water.
This could be the key to our success. Ready to go?
You need to catch 3 x Armored Mutoclam. You'll find them near the sunken silo.
Their ability to filter toxins could be extremely valuable. Be careful during your search, it smells strange there... like cheese.
Great! These creatures will provide us with invaluable information on natural methods of filtering toxins.
Thanks to your work, we are one step closer to cleansing these waters and restoring balance.
I'll get to work... By the way, did you know that some mussels have eyes? Even the non-mutated ones!
Pipes[]
Great job with those mussels! Their ability to filter toxins is fascinating. But it's still not enough.
I want to build a water purification machine. This device will be able to remove toxins on a large scale.
It's an ambitious endeavor, but with your help, it will surely succeed, right?
I need you to get some parts for our machine.
The first component is Pipe. I need 3 pieces. Plenty can be found at the bottom both here and in the first zone.
Excellent work! These steel pipes are the first step to creating our device.
We are getting closer to our goal – purifying the waters and stabilizing the ecosystem... or perhaps something even more spectacular.
I'll get to work. Give me a moment... and get ready for some real scientific madness!
Laboratory equipment[]
The water purification machine is starting to take shape. It's all thanks to you!
But we need new parts to complete this project. Ready to go?
At the bottom near the small island with the laboratory, there should be Laboratory equipment. 2 pieces will suffice.
These parts are crucial for the further construction of our water purification machine.
Wonderful! You found the sunken parts. I'm impressed with your determination.
Now we can continue building the machine that... um... will clean these waters. You know, like robotic clams.
I'm going to get to work. Prepare for great things! And I mean... really great.
Compass (Alaska)[]
Ha! <player name>, our machine is ready... if not for one missing thing.
It's about a certain essential element. Ready for the journey?
Head to Alaska and obtain Compass. Search in the area of the abandoned fishing base in the south.
This device will help us... ughh, eghh... well, we just need it for our machine.
Amazing! You found it! It's the last element to complete our machine.
Thanks to you, now we can fully build and start it. Your dedication is invaluable.
Soon we will see the results of our work... Unless something explodes, then not.
Old battery[]
Our water purification machine looks impressive, but we have one small problem.
It turns out we need a solid power source to start it.
Our poor glowing fish can barely handle lighting the lab. We need something with more power.
You need to find Old Battery. Old battery pieces should be enough. Watch your back, it's a heavy load.
To the north, there's an old, abandoned industrial complex falling into ruin.
There you will surely find old batteries that might still be useful.
Great! You found the used batteries. That's exactly what we need to start our machine.
Soon we will see how our machine changes the world... for the better. At least that's the plan.
Ha! Ha! Ha! Haaaaa!
Oh, sorry, I got a little carried away! Prepare for a revolution, my dear friend!
Gnawfish[]
The machine is working! But not quite. I'm not sure if it's purifying the water. However, I noticed something extraordinary.
The magnet went crazy, pointing to strange anomalies to the north at the central gate to Zone III. It's like a scientist's mad dream!
We must investigate! Do you have the courage to face the unknown?
Catch 3 fish at the central gate to the northern zone. They must have something metallic in them!
The machine is going haywire. Be careful, we don't know what we might find there.
Amazing! These fish are strongly magnetized, which is... extremely strange. This might be the key to understanding what's happening.
Those barriers between zones... Could someone be trying to stop something... or someone?
<Player name> Remember, every discovery brings us closer to the truth. But are you ready to know it?
Maybe what we discover will change everything... for both of us. Or maybe just for me. We'll see!
Protective Suits[]
<Player name>, I need to tell you something. Do you remember Professor Flux's journal that you found?\
I discovered something shocking in it!
I need to personally go to one of the most polluted places to investigate SOMETHING crucial.
I need Protective Suit. Actually, I need 3. Surely one of them will be functional. Surely...
There are quite a few swimming beside us by the pipes. You can see even a few from here, but I dislike bending down.
You found them! And one even looks functional! Now I can safely go and conduct the necessary research.
Here, one of the suits is for you. Our mission is becoming increasingly dangerous.
Remember, our discoveries could have enormous significance... and they could reveal things we'd rather not know.
With this suit, I'm finally ready to venture out. I have a hunch it could be dangerous... maybe even wildly dangerous.
Who knows if I'll make it back? Who knows if we'll ever see each other again? Just know this – I've grown REALLY fond of you.
Day 2[]
Research Files vol. 2[]
I came back from my expedition and... you need to hear this! I stumbled upon something amazing.
This changes everything! I found a small fragment in the Research Files - Volume II.
I need the rest of these documents to learn more. This could be the breakthrough we've been waiting for!
Your task is to find the remaining pages of Research Files vol. 2.
I saw them floating to the south, near the field with strange mushrooms.
Amazing! You found the rest of the Research Files. These documents are absolutely fascinating.
But this needs to be done calmly...
I don't know what I would do without you! Together we are discovering things that others can only dream of.
Sawfish[]
I read the Research Files you gathered and everything fits together! This is truly remarkable.
It turns out that the key to solving the disaster mystery is hidden in the eastern zone III.
To get there, we must overcome the barriers. For that, we need something special...
The barriers are solid! But I have a brilliant idea! We could use Sawfish.
It's a rare creature, but I believe you can find it. Be very careful. This fish is not only strong but also dangerous.
I am sure you are ready! Try near the protruding pipes by the southern fence.
Amazing! You caught the mutated sawfish. With it, we can now overcome the barriers and get into zone III.
I'll get to work with my new, toothy friend. This plan is so crazy that it just might work!
Come to see me in a while. We have another stage of our crazy adventure waiting for us!
Hacksaw[]
Listen <player name>, this is a bit embarrassing...
My brilliant idea with the sawfish was... well, how should I put it... The teeth dulled quickly.
So, we're going back to traditional methods. We need a real tool to cut through the barriers.
I know it sounds boring, but sometimes simplicity is key!
We need Hacksaw to overcome these barriers and get into zone III.
They must be somewhere by the northern fence.
Ha! I knew I could count on you! Now we can overcome the barriers and get into zone III.
With every step, I wonder more why the barriers were set up and why they are so solid.
It scares me a bit. Someone really didn't want us to get there.
Prepare yourself, friend. We are entering unknown territory, where mysteries are thicker than these dark waters.
Our discoveries could change everything... and not just for us. Ha! Ha! Ha! Hold on, it's going to be exciting!
I have bad news. The toxin levels in the new zone have proven to be lethal. Entering there would be tantamount to suicide.
We need more time. In the meantime, keep yourself busy with something useful... Maybe you'll discover something else.
Alright, I'm getting to work. I wonder what we'll discover there. Will it be the answer we're looking for? Or another riddle?
It promises to be a long night...
I have bad news. The toxin levels in the new zone have proven to be lethal. Entering there would be tantamount to suicide.
"We need more time. In the meantime, keep yourself busy with something useful... Maybe you'll discover something else.
Zone 3 (East)[]
Water Bottle[]
Ah, <player name>! Welcome back! I'm glad you're here again. Unlocking those barriers was quite a challenge, but we did it!
Do you feel it? The smell of sulfur and the undeniable success of my research. But let's stay vigilant.
I believe the barriers weren't just holding back toxins. They were protecting us from something more dangerous.
We are now in completely unexplored territory. My heart beats faster with excitement! Are you ready for new challenges?
We need to determine what this water holds. I need another sample for analysis. I'll need Water bottle, preferably 2 of them.
Just don't fool me; these have to be samples from the new zone. Like last time, look for sewer drains.
Good! Great job. This looks promising. Each zone has a different chemical composition.
That's why the dynamics of mutations in the local fauna and flora are so diverse.
I think real monsters await us in this zone. I'll be waiting for you with more missions.
Cthulhu Carp[]
It turns out that the water in zone 3 is a real mutagenic cocktail!
Since the toxins are so strong here, the creatures at the top of the food chain accumulate the most of them!
The pollution here affects living beings with double the force. Will you go for a little fishing trip?
It's time to look for Cthulhu Carp. Find 4 and bring them here. Just don't get too scared. They're disgusting creatures.
Look for them near the pier to the north, right by the silos.
Oh, look at that! And I thought someone made up the story about these animals. Excellent job, <player name>.
A combination of a demon and a carp. Who would have thought such a thing exists? I wonder how it tastes... I'm even scared to think about it.
But if this turned out to be true... That would explain the bars and security measures. I'm heading back to work quickly!
Carp (Scotland)[]
Hi! You won't believe what I discovered! These creatures never reach their final mutation!
Do you know what that means?! What we've seen so far is just the tip of the iceberg. The longer the contamination affects the ecosystem, the more the mutations progress.
I need to check the differences in the DNA between this little monster and a regular carp. Will you help me?
Head to Scotland! In the crystal clear waters there, you'll find Carp that are perfect for research.
Bring back 3 of them. Hurry up! Every moment of delay has irreversible consequences for this world!
What beautiful specimens! I hope it's not too late. Thank you for your dedication.
I need to compare the samples quickly before our mutated friend changes its form.
Lemon pufffrog[]
It's good you're here. I'm on the verge of a breakthrough. It turns out that our mutant can contaminate a healthy carp!
And that one also starts mutating! Just one toxic fish is enough to contaminate everything around it. Imagine what people would give for an antidote.
This knowledge is power over the world! It's the best weapon... uh, I mean problem. One that needs to be solved, right? Do you have a moment?
I need Lemon pufffrog! Preferably 3 of them.
These creatures love the eastern reeds. You'll find them in this area without any trouble.
Yes, yes! That's exactly what I needed. Wonderful. Perfect. Quickly, give me those oddities.
If what I'm planning turns out to be true, I'll be a millionaire! I'll be famous! And maybe you too!
But... hehe, it's not about the money. It's more about the money and saving nature. So come by whenever you can.
Bullfrog (the Great Lakes)[]
Alright! Time to get to work. The frogs you caught last time are really enjoying their stay.
However, I am afraid that they will soon start to mutate even more, and the research results will be unreliable.
That's why the next mission can't wait. Are you ready?
Now that I know how the toxins affect fish, it's time to see how they impact other animals! I need Bullfrog.
Head to the Great Lakes and bring me two of them. You can find them easily in the reeds.
Ah, excellent. Thank you. Don't worry, they won't be harmed. Mutations don't hurt.
But to verify this... I will need to conduct some comparative studies.
I hope you haven't told anyone about my... I mean our research? Remember, no one can know.
Wind Turbine Dynamo[]
<player name>! It's good that you're here; this is serious. To conduct the fusion, I need more power!
How am I supposed to study mutagenicity between species if the fuses keep blowing? Without this, you know...
...we won't be able to stop these disgusting toxins, and everything will mutate into hellish beasts!
To prevent this, I need to construct my own machine, a real wind turbine! Yes! That's the idea.
There's no time to waste, let's get to work! Let's start with the basic part: Wind turbine dynamo.
There's plenty of scrap metal lying at the bottom beneath our feet. Just bend down and pick it up.
Okay, this looks promising. Let's see if it's suitable for my invention. Thanks a lot.
Here, take this for small expenses: X . I don't want you to lose motivation for the job.
Come by whenever you're in the area. Our new gizmo needs parts!
Wind Turbine Propeller Blade[]
I have good news. My machine is taking shape. Soon, the energy problem will be solved.
Recently, I heard strange muffled sounds. As if something was trying to get through from the closed zone. I was scared.
That's why there's no time to wait. Will you bring me more parts before it's too late?
I need blades for our turbine now. Head to the eastern area of zone 3.
You might find some Wind turbine propeller blade there. There used to be a pretty large wind farm there.
What a beautiful machine! Great job. It will definitely fit the wind turbine.
I feel that thanks to you, I will be able to complete my research.
I am close to achieving the perfect design. Let me install this gadget and see if I need anything else. Adios!
Wind Turbine Propeller Hub[]
How are you doing <player name>? I'm doing great. The wind turbine is growing rapidly and will soon power the lab.
The mutagenic fusion will gain incredible power! Nothing will stop me now...
... from saving the area and fixing the effects of this disaster. Poor fish or something... Are you ready for the journey?
I need the final part for our turbine. Wind turbine propeller hub– that’s what we’re looking for!
I'm not exactly sure where to find such a contraption. But there should be something in the first... or second zone...
I remember fishing for Plant Waterer by the coast with big mushrooms and stumbling upon a few such parts. Maybe try there too!
And we got it! Awesome! That’s exactly what we needed. Excellent, the turbine is almost complete!
Though we'll see, from experience, I know something can always go wrong during production.
Give me a moment.
<player name>, I must admit that our plans hit a small snag. Not everything went as intended.
I can't assemble the turbine by myself. The technical details are more complicated than I expected.
I made an implementation diagram. Please take a look at it, maybe you can make something out of it.
Wind Turbine (made by Workbench)[]
What's up, <player name>? Did you make any progress with those plans? I hope you managed, because I'm stuck.
These technical details are more complicated than I expected. But I know you have a knack for this.
What do you think? Do we have a chance to assemble our turbine?
I knew I could count on you. So the task is simple – use the schematic I gave you and build a complete wind turbine.
I hope you remember where you found those parts last time. Be careful when assembling, each part needs to fit perfectly.
Once you’ve assembled the turbine, bring it back to me.
You did it?! I can't believe it... You really have a talent for this. The turbine looks solid.
Now it's all downhill from here. I'll be able to mutate at will! And of course, also demutate those poor creatures.
I'll get to work. And you, take this reward X . You’ve earned it. Thanks again!
Tubesnail[]
Ehh, <player name>. Do you remember how I mentioned that the turbine was almost finished?
Everything seems fine, but it won't spin. I need some lubricant.
I scooped up some sludge from the sewers, but it didn't work. However, I have a plan. Will you help?
In the southern part of this zone, I came across a certain disgusting and slimy creature. And no, I'm not talking about my reflection in the water...
There lives Tubesnail. Its slime is promising. It accumulates in its mutated shell. Bring me 4 of them.
They are slow creatures. However, their smell attracts Nylonfish, so they will probably dominate your catch.
Big beasts. And they have full shells. This is the perfect lubricant for my wind turbine.
Alright, let's see if this works. I need to put my hand in there.
Ugh... slimy and disgusting. Just as I thought.
A bit here... and there...
It tastes weird... like mud and kiwi at the same time.
erfect! Not even a squeak! Success! Now I can mutate anyone in just a few moments. It works! I'll get to work!
Research Files vol. 3[]
Welcome, <player name>. The turbine is running, and the machines are working at full capacity.
Well, maybe the fish are glowing a bit dimmer. But that's not the point! I'm getting back to our documentation.
Since there were Volumes I and II, there must be more! We need to find them! What do you think?
I think Research files vol. 3 might be somewhere near the lighthouse in this zone. I saw some drifting papers there.
This is very important. From the information I've found, Volume III talks about attempts to control the disaster.
Every little detail related to this topic will be useful. Bring me everything you find.
Oh... More pieces of the puzzle in my hands! Great, great.
It's time for a breakthrough! Time for a big bang! But not literally.
I need to do something about this light. I'll go blind in this darkness. I'll get back to my reading. Drop by later.
Luminatior[]
Oh! Good to see you. I haven't been able to dive into the research notes yet, but I discovered something else.
When Glowfish starts floating belly up, it stops glowing. Interesting, right?
No matter! I need your help before it gets dark! Ready?
In this zone, there are amazing fish - Luminatior. They're like Glowfish 2.0 - better, brighter, and more impressive!
Bring me 3 pieces. In this zone, they swim in schools with regular Glowfish, so you'll find them without a problem.
Beautiful, I saw you from afar. You were glowing like a Christmas tree. Good job.
That's exactly what I needed. What a difference. When it was dark, the lab seemed cleaner.
But now the most important thing. Volume III will no longer keep its secrets from me. I'm destined for success!
Telebass[]
<player name>! As soon as the machinery started, I began receiving very strange results.
The equipment is going haywire. Something is generating strong anomalies disrupting the radars and radio receivers.
A powerful signal is interwoven with weaker disturbances. Someone or something has immense power and is directing the smaller spawns of this hell.
Quickly head northeast of the zone, near the gate of zone four. That’s where those strange signals are accumulating.
I don't know what these beasts are. But they must somehow be receiving and sending radio signals. Stay alert!
What kind of devilry is this? What shall we call it? Maybe Telebass!
But if these are such small creatures, what kind of beast was behind that powerful signal?!
I fear it’s time to confront the mysterious fourth zone. We must prepare.
Pipe Wrench[]
<player name>, I have incredible news! I read the documentation from this zone, and everything is starting to come together.
The northern zone! That’s where the solution to this whole puzzle lies!
We can’t waste any time! Every second is precious. Are you ready for this final, decisive mission?
We need to get to the last zone!
However, there’s a problem. The strongest security I’ve seen here is guarding access to that zone.
Let’s start with something simple. Find Pipe wrench.
If I had to guess, I’d say such a tool might have fallen into the water near those protruding pipes. It’s worth searching there.
Yes! Excellent! You did it! Let’s try to open those gates.
This won’t be easy. These locks look complicated.
I’ll give it a try. Drop by, maybe the zone will be accessible for further research.
Australian Cricket Bat (Australia)[]
I don't have good news. Those cursed security measures are impenetrable.
But if the power of argument doesn't work, only brute force remains.
There's a perfect tool for this job. Ready for a little journey?
Head to the waters of Australia. They have the perfect equipment for breaching such security measures.
Bring me Australian cricket bat. Just don't take too long. My machines are going haywire from the mysterious signals.
The biggest cricket fans are the inhabitants of Cloud Island in the east. Fly and don't delay!
Now that's what I call equipment. I feel these security measures will crumble under the weight of brute force.
I need to do a little warm-up. How much energy must be spent for fame and unlimited wealth?
Alright, let's see what awaits us behind that terrifying gate. See you soon!
Long Sparker[]
Oh damn! Listen, it turned out a bit awkward with that stick because it turned out the lock is electronic.
To open it, we just need a small high-voltage impulse.
We need something really powerful. You've still got the strength, right?
I've heard of an incredible fish - Long Sparker. Its electric charge might be strong enough to open the gate!
This fish is definitely somewhere in this zone. It's our last hope to open the gate.
I only know that they like the company of Rotting Deadfish. Strange, isn't it? Anyway, good luck.
Well, well! Great job. With this creature, we will definitely be able to activate the lock on the gate. And now, wait a minute...
I'll touch its head to the mechanism...
I need to put on rubber gloves.
You know, this eel is actually quite nice to the touch?
Rub, rub... and... nothing.
Alright, maybe I need to prepare it for action. We're just a moment away from the next zone!
However, it will take me a little longer with this creature.
In the meantime, search the nearby waters, there is probably something interesting hidden there.
Alright, I'm getting to work. I wonder what we'll discover there. Will it be the answer we're looking for? Or another riddle?
It promises to be a long night...